This blog post first appeared in I WAS BIGFOOT'S SHEMP, my e-newsletter you can subscribe to from the sidebar.
I have enjoyed seeing people explore what books are shown in TV shows
and movies, from MAD MEN to ORANGE IS THE NEW BLACK to LUKE CAGE. I
tried in my own small way to signal a few ideas in my directorial debut
THE GIRL IN THE CRAWLSPACE.
During the role-playing game scenes I tried to fill in with a lot of
Easter Eggs for nerd culture fans. I set up the gamer Dewclaw (Joe
Skeen) as being a bit of a collector of outsider art and culture, so I
seeded some of my favorite independent comics and such around, most of
which unfortunately you can't see in the movie (nor several of his tee
shirts, which were designed by some friends). But you can definitely
see my old friend Ray Otus' RPG zine PLUNDERGROUNDS on the table. Ray
also did all of the D&D style art you see in these scenes, which
gives those parts some added production value.
You
also see Jill (Erin R. Ryan) reading or carrying a TEX comic around in
several scenes. Tex Willer is one of the greatest, most long-running
heroes of Italian
fumetti, and every time I go to Rome I make a pilgrimage to the Piazza della Repubblica and the great outdoor stalls there full of
fumetti, giallo
novels, old records, and other remnants of Italian pop culture to pick
up a few issues (I own issue 500, and TEX is still going strong).
A question I have been asked a lot is if the dream cowboy Jill sees
(played by Joe Kidd) is supposed to be the spaghetti western hero
Django--in fact, Jill's D&D character is named Django the Bastard,
after one of my favorite spaghettis--but I honestly never thought about
that. I really meant for him to be Tex Willer. But Tex has such an
iconic look that I chickened out and named him Lucky after Russell
Hayden, part of a story I have recounted a few times but can be read
here.
And even more honestly, I knew Joe still had his Wild Bill costume from
CALAMITY JANE'S REVENGE, in which, ironically, he also plays a ghost.
I also had the young gamer Skinflayer (Chelsi Kern) with a paperback
book nearby in several scenes. My thought was when the older gamers
were going on and on about rules and such she would probably get bored
and start reading. The two books you see her reading are STARS IN MY
POCKET LIKE GRAINS OF SAND by Samuel R. Delany and THE LEFT HAND OF
DARKNESS by Ursula K. Le Guin. Delany's work really changed my whole
outlook on science fiction and sent me out on different paths in reading
and writing, and Le Guin's novel is just definitive. Interesting, both
have to do with sexuality and gender identity, which plays a tangential
(but as it has borne out) memorable part in the movie.
The question I have been asked about more than if Joe was Django is
about one of the gaming group scenes. Many people ask questions about
the scene where the gaming group starts to rattle off their lists of
attractive people they would rather be gaming with instead of their
real-life friends, or tell me it was their favorite scene. This was
interesting to me because it was one of the first scenes I thought of
when I decided on including the gaming group in the story.
Basically what happens is the other guys start naming off everyone they
fantasize about, from Suzanne Pleshette in THE BIRDS to Linda Stirling
in ZORRO'S BLACK WHIP to Lynda Carter in WONDER WOMAN. Skinflayer
counters with Gal Gadot as Wonder Woman, and her other female crushes.
Then Tangerine (Clifford Lowe) recalls his list, featuring Italian
muscle men from Gordon Scott to Reg Park. There is a brief pause, and
then everyone chimes in with their favorite Hercules actors as well, to
Tangerine's great relief.
There's a bit more to the scene, but basically I wanted to convey that
everyone already pretty much knew about Tangerine and were fine with it,
and he was the last to know that everybody already knew. The younger
Skinflayer is pretty comfortable in her own skin (so to speak), kind of
showing some of the generational differences between Skinflayer and the
older Tangerine.
But even more so I wanted to show something I have always felt about
fandom, be it gaming or comic books or movies, which is that it should
be (and most often is) about inclusion.
That's what bothers me so much about controversies like Gamergate or
Comicsgate; if you are in fan culture--gaming, comics, movies, what have
you--you have probably been labeled an outsider at some point. If
there is any group that should know not to put others on the outside,
it's fandom. We should always reach out to others, not put a wall
between us.
Okay, as I said before, I know the movie is about a guy with a canvas
sack over his head chasing around poor Erin Ryan, but I wonder if this
scene resonates with people because it speaks to those who have been
involved in fandom; the easy camaraderie, the support of others' ideas
and views, the long friendships that can form, and so on. People
enjoying this scene has been a welcome surprise. It reminds me, and I
hope it reminds everybody, about the best part of fandom.
One more thing I would say about books in my movie actually takes place
outside the frame of the film. On the last full day of shooting, I gave
my four leads--Erin Ryan, John Hambrick, Joni Durian, and Tom
Cherry--each a book as a thank you for being a part of the project. All
four books are important to me and in some way influenced the movie.
Those books were Marisha Pessl's NIGHT FILM, Emily St. John Mandel's
STATION ELEVEN, Ursula Le Guin's THE LATHE OF HEAVEN, and Jim Thompson's
THE KILLER INSIDE ME. If you want a good read, you can't go wrong with
any of these.
More next time.