I found out Saturday was the 30th Anniversary of Dungeons and Dragons, which was fitting as we played the first installment of Dungeon Magazine's ten-adventure "Shackled City" Adventure Path, a pretty clever, chromed-out adventure IN WHICH EVERY CHARACTER GOT KILLED. An editor's note in the next issue basically gives helpful suggestions for what to do in case of TPK (Total Party Kill) during the first module, always a warning sign. It was fun, until the last few minutes, when it wasn't so much.
Still getting over the flu and needing to get back in touch with the muse. Until then, give me a shout at johnoakdalton@hotmail.com.
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